\(\newcommand{\W}[1]{ \; #1 \; }\) \(\newcommand{\R}[1]{ {\rm #1} }\) \(\newcommand{\B}[1]{ {\bf #1} }\) \(\newcommand{\D}[2]{ \frac{\partial #1}{\partial #2} }\) \(\newcommand{\DD}[3]{ \frac{\partial^2 #1}{\partial #2 \partial #3} }\) \(\newcommand{\Dpow}[2]{ \frac{\partial^{#1}}{\partial {#2}^{#1}} }\) \(\newcommand{\dpow}[2]{ \frac{ {\rm d}^{#1}}{{\rm d}\, {#2}^{#1}} }\)
uniform_01_c¶
View page sourceSimulate a [0,1] Uniform Random Variate¶
Syntax¶
random_seed
( seed )
uniform_01
( n , a )
Purpose¶
This routine is used to create random values for speed testing purposes.
seed¶
The argument seed has prototype
size_t
seed
It specifies a seed for the uniform random number generator.
n¶
The argument n has prototype
size_t
n
It specifies the number of elements in the random vector a .
a¶
The argument a has prototype
double
* a
. The input value of the elements of a does not matter. Upon return, the elements of a are set to values randomly sampled over the interval [0,1].
Source Code¶
void random_seed(size_t seed)
{ srand( (unsigned int) seed );
}
void uniform_01(size_t n, double* a)
{ static double factor = 1. / (double) RAND_MAX;
while(n--)
a[n] = rand() * factor;
}