fun_check.cpp

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ADFun Check and Re-Tape: Example and Test

# include <cppad/cppad.hpp>

namespace { // -----------------------------------------------------------
// define the template function object Fun<Type,Vector> in empty namespace
template <class Type, class Vector>
class Fun {
private:
   size_t n;
public:
   // function constructor
   Fun(size_t n_) : n(n_)
   { }
   // function evaluator
   Vector operator() (const Vector &x)
   {  Vector y(n);
      size_t i;
      for(i = 0; i < n; i++)
      {  // This operation sequence depends on x
         if( x[i] >= 0 )
            y[i] = exp(x[i]);
         else
            y[i] = exp(-x[i]);
      }
      return y;
   }
};
// template function FunCheckCases<Vector, ADVector> in empty namespace
template <class Vector, class ADVector>
bool FunCheckCases(void)
{  bool ok = true;
   using CppAD::AD;
   using CppAD::ADFun;
   using CppAD::Independent;
   double eps99 = 99.0 * std::numeric_limits<double>::epsilon();

   // use the ADFun default constructor
   ADFun<double> f;

   // domain space vector
   size_t n = 2;
   ADVector X(n);
   X[0] = -1.;
   X[1] = 1.;

   // declare independent variables and starting recording
   Independent(X);

   // create function object to use with AD<double>
   Fun< AD<double>, ADVector > G(n);

   // range space vector
   size_t m = n;
   ADVector Y(m);
   Y = G(X);

   // stop tape and store operation sequence in f : X -> Y
   f.Dependent(X, Y);
   ok &= (f.size_order() == 0);  // no implicit forward operation

   // create function object to use with double
   Fun<double, Vector> g(n);

   // function values should agree when the independent variable
   // values are the same as during recording
   Vector x(n);
   size_t j;
   for(j = 0; j < n; j++)
      x[j] = Value(X[j]);
   double r = eps99;
   double a = eps99;
   ok      &= FunCheck(f, g, x, a, r);

   // function values should not agree when the independent variable
   // values are the negative of values during recording
   for(j = 0; j < n; j++)
      x[j] = - Value(X[j]);
   ok      &= ! FunCheck(f, g, x, a, r);

   // re-tape to obtain the new AD of double operation sequence
   for(j = 0; j < n; j++)
      X[j] = x[j];
   Independent(X);
   Y = G(X);

   // stop tape and store operation sequence in f : X -> Y
   f.Dependent(X, Y);
   ok &= (f.size_order() == 0);  // no implicit forward with this x

   // function values should agree now
   ok      &= FunCheck(f, g, x, a, r);

   return ok;
}
} // End empty namespace
# include <vector>
# include <valarray>
bool FunCheck(void)
{  bool ok = true;
   typedef CppAD::vector<double>                Vector1;
   typedef CppAD::vector< CppAD::AD<double> > ADVector1;
   typedef   std::vector<double>                Vector2;
   typedef   std::vector< CppAD::AD<double> > ADVector2;
   typedef std::valarray<double>                Vector3;
   typedef std::valarray< CppAD::AD<double> > ADVector3;
   // Run with Vector and ADVector equal to three different cases
   // all of which are Simple Vectors with elements of type
   // double and AD<double> respectively.
   ok &= FunCheckCases< Vector1, ADVector2 >();
   ok &= FunCheckCases< Vector2, ADVector3 >();
   ok &= FunCheckCases< Vector3, ADVector1 >();
   return ok;
}