check_simple_vector.cpp

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The CheckSimpleVector Function: Example and Test

# include <cppad/utility/vector.hpp>
# include <cppad/utility/check_simple_vector.hpp>
# include <iostream>


// Chosing a value between 1 and 9 selects a simple vector properity to be
// omitted and result in an error message being generated
# define CppADMyVectorOmit 0

// -------------------------------------------------------------------------

// example class used for non-constant elements (different from Scalar)
template <class Scalar>
class MyElement {
private:
   Scalar *element;
public:
   // element constructor
   MyElement(Scalar *e)
   {  element = e; }
   // an example element assignment that returns void
   void operator = (const Scalar &s)
   {  *element = s; }
   // conversion to Scalar
   operator Scalar() const
   {  return *element; }
};


// example simple vector class
template <class Scalar>
class MyVector {
private:
   size_t length;
   Scalar * data;
public:

# if CppADMyVectorOmit != 1
   // type of the elements in the vector
   typedef Scalar value_type;
# endif
# if CppADMyVectorOmit != 2
   // default constructor
   MyVector(void) : length(0) , data(0)
   { }
# endif
# if CppADMyVectorOmit != 3
   // constructor with a specified size
   MyVector(size_t n) : length(n)
   {  if( length == 0 )
         data = 0;
      else
         data = new Scalar[length];
   }
# endif
# if CppADMyVectorOmit != 4
   // copy constructor
   MyVector(const MyVector &x) : length(x.length)
   {  size_t i;
      if( length == 0 )
         data = 0;
      else
         data = new Scalar[length];

      for(i = 0; i < length; i++)
         data[i] = x.data[i];
   }
# endif
# if CppADMyVectorOmit != 4
# if CppADMyVectorOmit != 7
   // destructor (it is not safe to delete the pointer in cases 4 and 7)
   ~MyVector(void)
   {  delete [] data; }
# endif
# endif
# if CppADMyVectorOmit != 5
   // size function
   size_t size(void) const
   {  return length; }
# endif
# if CppADMyVectorOmit != 6
   // resize function
   void resize(size_t n)
   {  if( length > 0 )
         delete [] data;
      length = n;
      if( length > 0 )
         data = new Scalar[length];
      else
         data = 0;
   }
# endif
# if CppADMyVectorOmit != 7
   // assignment operator
   MyVector & operator=(const MyVector &x)
   {  size_t i;
      for(i = 0; i < length; i++)
         data[i] = x.data[i];
      return *this;
   }
# endif
# if CppADMyVectorOmit != 8
   // non-constant element access
   MyElement<Scalar> operator[](size_t i)
   {  return data + i; }
# endif
# if CppADMyVectorOmit != 9
   // constant element access
   const Scalar & operator[](size_t i) const
   {  return data[i]; }
# endif
};
// -------------------------------------------------------------------------

/*
Compute r = a * v, where a is a scalar with same type as the elements of
the Simple Vector v. This routine uses the CheckSimpleVector function to ensure that
the types agree.
*/
namespace { // Empty namespace
   template <class Scalar, class Vector>
   Vector Sscal(const Scalar &a, const Vector &v)
   {
      // invoke CheckSimpleVector function
      CppAD::CheckSimpleVector<Scalar, Vector>();

      size_t n = v.size();
      Vector r(n);

      size_t i;
      for(i = 0; i < n; i++)
         r[i] = a * v[i];

      return r;
   }
}

bool CheckSimpleVector(void)
{  bool ok  = true;
   using CppAD::vector;

   // --------------------------------------------------------
   // If you change double to float in the next statement,
   // CheckSimpleVector will generate an error message at compile time.
   double a = 3.;
   // --------------------------------------------------------

   size_t n = 2;
   MyVector<double> v(n);
   v[0]     = 1.;
   v[1]     = 2.;
   MyVector<double> r = Sscal(a, v);
   ok      &= (r[0] == 3.);
   ok      &= (r[1] == 6.);

   return ok;
}