\(\newcommand{\W}[1]{ \; #1 \; }\) \(\newcommand{\R}[1]{ {\rm #1} }\) \(\newcommand{\B}[1]{ {\bf #1} }\) \(\newcommand{\D}[2]{ \frac{\partial #1}{\partial #2} }\) \(\newcommand{\DD}[3]{ \frac{\partial^2 #1}{\partial #2 \partial #3} }\) \(\newcommand{\Dpow}[2]{ \frac{\partial^{#1}}{\partial {#2}^{#1}} }\) \(\newcommand{\dpow}[2]{ \frac{ {\rm d}^{#1}}{{\rm d}\, {#2}^{#1}} }\)
uniform_01¶
View page sourceSimulate a [0,1] Uniform Random Variate¶
Syntax¶
include <cppad/speed/uniform_01.hpp>
uniform_01
( seed )uniform_01
( n , x )Purpose¶
This routine is used to create random values for speed testing purposes.
Inclusion¶
The template function uniform_01
is defined in the CppAD
namespace by including
the file cppad/speed/uniform_01.hpp
(relative to the CppAD distribution directory).
seed¶
The argument seed has prototype
size_t
seed
It specifies a seed for the uniform random number generator.
n¶
The argument n has prototype
size_t
n
It specifies the number of elements in the random vector x .
x¶
The argument x has prototype
Vector & x
. The input value of the elements of x does not matter. Upon return, the elements of x are set to values randomly sampled over the interval [0,1].
Vector¶
If y is a double
value,
the object x must support the syntax
x [ i ] = y
where i has type size_t
with value less than
or equal \(n-1\).
This is the only requirement of the type Vector .
Source Code¶
The file uniform_01.hpp constraints the source code for this template function.